16#ifndef BT_CONTACT_CONSTRAINT_H
17#define BT_CONTACT_CONSTRAINT_H
49 virtual void getInfo1(btConstraintInfo1 * info);
51 virtual void getInfo2(btConstraintInfo2 * info);
54 virtual void buildJacobian();
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
#define ATTRIBUTE_ALIGNED16(a)
btCollisionObject can be used to manage collision detection objects.
btPersistentManifold is a contact point cache, it stays persistent as long as objects are overlapping...
The btRigidBody is the main class for rigid body objects.
btTypedConstraint(btTypedConstraintType type, btRigidBody &rbA)
btVector3 can be used to represent 3D points and vectors.