16#ifndef BT_TRIANGLE_INDEX_VERTEX_ARRAY_H
17#define BT_TRIANGLE_INDEX_VERTEX_ARRAY_H
50#ifdef BT_USE_DOUBLE_PRECISION
93 virtual void getLockedVertexIndexBase(
unsigned char** vertexbase,
int& numverts,
PHY_ScalarType& type,
int& vertexStride,
unsigned char** indexbase,
int& indexstride,
int& numfaces,
PHY_ScalarType& indicestype,
int subpart = 0);
95 virtual void getLockedReadOnlyVertexIndexBase(
const unsigned char** vertexbase,
int& numverts,
PHY_ScalarType& type,
int& vertexStride,
const unsigned char** indexbase,
int& indexstride,
int& numfaces,
PHY_ScalarType& indicestype,
int subpart = 0)
const;
123 virtual bool hasPremadeAabb()
const;
124 virtual void setPremadeAabb(
const btVector3& aabbMin,
const btVector3& aabbMax)
const;
PHY_ScalarType
PHY_ScalarType enumerates possible scalar types.
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
#define ATTRIBUTE_ALIGNED16(a)
btAlignedObjectArray< btIndexedMesh > IndexedMeshArray
The btAlignedObjectArray template class uses a subset of the stl::vector interface for its methods It...
btStridingMeshInterface()
The btTriangleIndexVertexArray allows to access multiple triangle meshes, by indexing into existing t...
virtual void unLockVertexBase(int subpart)
unLockVertexBase finishes the access to a subpart of the triangle mesh make a call to unLockVertexBas...
void addIndexedMesh(const btIndexedMesh &mesh, PHY_ScalarType indexType=PHY_INTEGER)
virtual void unLockReadOnlyVertexBase(int subpart) const
virtual int getNumSubParts() const
getNumSubParts returns the number of separate subparts each subpart has a continuous array of vertice...
IndexedMeshArray & getIndexedMeshArray()
virtual void preallocateIndices(int numindices)
const IndexedMeshArray & getIndexedMeshArray() const
IndexedMeshArray m_indexedMeshes
BT_DECLARE_ALIGNED_ALLOCATOR()
virtual void preallocateVertices(int numverts)
btTriangleIndexVertexArray()
btVector3 can be used to represent 3D points and vectors.
The btIndexedMesh indexes a single vertex and index array.
PHY_ScalarType m_indexType
int m_triangleIndexStride
const unsigned char * m_vertexBase
BT_DECLARE_ALIGNED_ALLOCATOR()
const unsigned char * m_triangleIndexBase
PHY_ScalarType m_vertexType