34 m_childConvexShape->batchedUnitVectorGetSupportingVertexWithoutMargin(vectors, supportVerticesOut, numVectors);
@ CONVEX_2D_SHAPE_PROXYTYPE
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
virtual const btVector3 & getLocalScaling() const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual ~btConvex2dShape()
void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicat...
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const
virtual void setMargin(btScalar margin)
virtual void setLocalScaling(const btVector3 &scaling)
virtual btScalar getMargin() const
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
virtual void getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) const
btConvexShape * m_childConvexShape
virtual void calculateLocalInertia(btScalar mass, btVector3 &inertia) const
virtual void getAabbSlow(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
btConvex2dShape(btConvexShape *convexChildShape)
virtual int getNumPreferredPenetrationDirections() const
btConvexShape()
not supported on IBM SDK, until we fix the alignment of btVector3
btVector3 can be used to represent 3D points and vectors.